Evo Youth
This is a service system to help young offenders become responsible citizens. The program concept is based on the VIE motivation model, which helps young offenders to correctly understand themselves, engage in self-reflection, and return to society by transforming their abilities into positive skills. Our service system consists of three phases, mainly focusing on the design of phase 2 in prison, including four phases of learning curriculum and learning objectives, utilizing the young offender's own abilities to create a series of anti-crime designs that allow the young offenders to contribute to the society and reduce the crime rate. Through this service system, young offenders learn about their own abilities, experience the helplessness and thoughts of victims, and gain confidence and a sense of fulfillment in helping society.
As an educational institution questions of how we learn and the contribution of teaching is fundamental to our critical thinking. We all have our own lived experience of learning in diverse formal and informal contexts. Our education is as much a question of how we learn as of what we learn. At the same time, the practices of educational institutions are constantly politicised in the wider interests of economic and political power. Our primary aim in this project is to explore and provoke thinking about the nature of learning, teaching and education through the design of an educational experience, focusing on aims derived from the local context of formal education
Scottish Context
The Scottish Curriculum for Excellence (CfE) was first proposed in 2004 and gradually introduced to Scottish Schools after 2010. As a general ‘purpose’ for education, the CfE established what are referred to as the Four Capacities; key capacities for State School education to embed in the abilities of children. These consist of four broad purposes:
This project is focus on the responsible citizens
Our service system consists of three stages, focusing primarily on stage II Design in Prison. We have designed a four-phase learning curriculum and objectives, firstly, through learning art to help delinquent youth heal emotionally, self-awareness and self-exploration, and to promote expressive skills, and secondly, learning to design, because art is for the self, and design is for the other, and in the process of designing a product delinquent youth need to think in a different perspective, put themselves in the shoes of the person who has been robbed, and to cultivate the ability of empathy and communication and cooperation.
The young offenders receive rewards and timely feedback through these programs. The feedback system builds a bridge between young of- fenders and society, and through young offenders telling their own sto- ries, the aim is to reduce discrimination against delinquent youths after their release from prison and to help delinquent youths reintegrate into society.
The website includes a platform for consumers to purchase products, a platform for delinquent youth to view their points, a log-in port for prison administrators, and a log-in port for teachers, where consum- ers can browse delinquent youth-designed products and anticrime brochures online, and leave feedback after receiving a product, and delinquent youth can view reviews from a points kiosk in the prison.